Up to now, after nearly 40 years since the date of rubik’s birth, the billionaire professor has not stopped creating new intellectual toys. Do you feel interesting if you own this video game shirt.
In 1974, when inventing a square of rubik at the age of 30, Erno stepped across another boundary. He was the first to invent a 3D game with a mindset that was hard to grasp.
But due to the subsidy mechanism in Hungary at the time, Erno could hardly spread his “magic square“. Luckily, there was another Hungarian who saw the potential of this game’s appeal. It is Tibor Laczi – a German national of Hungary, a businessman specializing in new computer products business.
Laczi remembers the first time he met Erno Rubik: “When Erno entered the room, I naturally wanted to give him some money. He looked like a poor man, dressed very shabby, smoking a cheap cigarette. However, I immediately understood that I was having a genius. I told him, if we cooperate with rubik business, we will earn millions of dollars ”.
Having preliminary approval from Erno, Laczi brought some rubik blocks in his pocket. He went along the stalls at German fairs to find partners. After two days of failing to bring results, luckily Laczi met an Englishman named Tom Kremer, whose mother was Hungarian.
Tom Kremer is owner of Seven Towns Ltd, specializing in games and toys of many countries in London. Like Laczi, Kremer enjoys rubik games and realizes that developing this business should agree to a comprehensive cooperation. Under the agreement between the two, the resourceful Laczi would return to Budapest to sign Erno, while Kremer would fly to the US to draw the attention of the people across the ocean with this intellectual game.
The toy market is increasingly stressful, in part because of the emergence of many video games, partly because many Asian companies have launched similar games. As the situation calmed down, Professor Erno established his own invention room. He focused on research, inventing many other intellectual games.
For example, he invented a snake-type “rubik” with three angles that could be rotated to create different animals such as turtles, dogs, or shapes like spheres and guns. Erno also improved the square of rubik when designing each side with 4 or 5 rows of squares instead of 3 rows as its original.